Testingthe Radeon RX 5500XT 4GB model in Assassin's Creed Origins at 1080p - Benchmark Recorded through AMD Adrenaline Software (recording takes 10-20
nextpage title=”GPU, CPU metrics, Benchmark, Graphics & Screenshots”] Assassin’s Creed: Origins requires a high-end CPU for those who want to play it at more than 30fps.
NVIDIAGeForce MX330 in 6 Benchmarks. Technical Specs NVIDIA GeForce MX330: Base clock 1531 MHz, boost mode 1594 MHz, 14 nm, RAM 2 GB GDDR5, TDP 10 Watt. 20 February 2020 (2 years ago). The first block is the overall result for all benchmarks, then all the others, which this particular model was tested on. The higher the benchmark
Recordedusing NVIDIA ShadowPlay+0-5fps without recordingAssassin'sCreedOdyssey00:00 Max SettingsSpecs :CPU: i5 12400F ( Stock Cooler )MOTHERBOARD: ASrock H6

Ive used DXVK on a 5700 XT and 6800 for Assassin's Creed Origins in the Alexandria area, which is one of the most CPU intensive areas of the game, to greatly reduce stutters. DXVK is beneficial for even more recent games that still use DX11, like Immortals Fenyx Rising. My 6800 performed substantially better when using DXVK in Immortals.

PlusOrigins and Odyssey are both CPU bottlenecked due to the large game world. I'm actually super impressed and relieved to see Odyssey is only performing about 10 FPS lower than Origins for me with all things considered. The game is keeping around 70fps with a 7700k and 1080ti at ultra on 1440p. . 471 729 265 681 567 595 656 312

assassin's creed origins benchmark test